Ubisoft recently released a new patch for The Division which introduced PS4 Pro native support for the PlayStation 4 version. The sad part is the update is almost of 2GB but it still doesn’t incorporate the full strength of PS4 Pro raw power, which includes the 4K functionality for which it was built for.
Moreover, the company also noted that this new patch makes The Division run at 1080p on PS4 Pro, which is similar to the standard PlayStation 4. But the real catch is that on the PS4 Pro, the user interface has been upscaled to a native 2160p, or almost 4K, whereas the frame rate remains unchanged in all manners. This doesn’t have a good or bad impact on the game at all.
One thing to note is that this patch immensely improves shadows and reflections, which does show a significant difference but on a 4K monitor. Currently, the game is not supporting HDR but it’s plausible that such a patch can be expected in the future. Here’s a video of a PS4 vs PS4 Pro comparison done by Arekkz Gaming.
To date, most of the PS4 Pro patches we’ve seen are for games developed before the updated console was actually a thing like The Division was. But what really would be amazing is when Ubisoft makes games that actually use the extra horsepower of the console and make games just for it, which may take a year or two.